# StartDialogue(string)

Method in [DialogueRunner](https://docs.yarnspinner.dev/2.0/api/csharp/yarn.unity/yarn.unity.dialoguerunner)

## Summary

Start the dialogue from a specific node.

```csharp
public void StartDialogue(string startNode)
```

## Parameters

| Name               | Description                                 |
| ------------------ | ------------------------------------------- |
| `string` startNode | The name of the node to start running from. |
