# DeserializeAllVariablesFromJSON(string)

Method in [InMemoryVariableStorage](https://docs.yarnspinner.dev/2.0/api/csharp/yarn.unity/yarn.unity.inmemoryvariablestorage)

## Summary

Import a JSON string into variable storage, like when loading save game data.

```csharp
public void DeserializeAllVariablesFromJSON(string jsonData)
```

## Parameters

| Name              | Description |
| ----------------- | ----------- |
| `string` jsonData |             |
