# LoadFromPlayerPrefs()

Method in [InMemoryVariableStorage](https://docs.yarnspinner.dev/2.0/api/csharp/yarn.unity/yarn.unity.inmemoryvariablestorage)

## Summary

Load JSON data from Unity's built-in PlayerPrefs with default playerPrefsKey, and deserialize as variables.

```csharp
public void LoadFromPlayerPrefs()
```
