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Yarn Spinner 2.0
Yarn Spinner 2.0
  • ⭐Start Here
  • Writing Your Dialogue
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      • Installing the Extension
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    • 📥Importing Yarn Files
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    • 🧱Components
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        • Line View
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        • Text Line Provider
        • Audio Line Provider
    • 🤖Commands and Functions
    • 🗺️Localizations and Assets
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    • 🛠️Choose-Your-Path Game
    • 🛠️Choose-Your-Path Game with Visuals
    • 🛠️NPC Dialogue Game
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  • API Documentation
    • C#
      • Yarn Namespace
        • BuiltinTypes
          • Any
          • Boolean
          • Number
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        • Command
          • Text
        • CommandHandler
        • Dialogue
          • DefaultStartNodeName
          • Dialogue(Yarn.IVariableStorage)
          • AddProgram(Program)
          • Continue()
          • ExpandSubstitutions(string,IList<string>)
          • GetStringIDForNode(string)
          • GetTagsForNode(string)
          • NodeExists(string)
          • ParseMarkup(string)
          • SetNode(string)
          • SetProgram(Program)
          • SetSelectedOption(int)
          • Stop()
          • UnloadAll()
          • CommandHandler
          • CurrentNode
          • DialogueCompleteHandler
          • IsActive
          • LanguageCode
          • Library
          • LineHandler
          • LogDebugMessage
          • LogErrorMessage
          • NodeCompleteHandler
          • NodeNames
          • NodeStartHandler
          • OptionsHandler
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          • VariableStorage
        • DialogueCompleteHandler
        • DialogueException
        • FunctionType
          • Description
          • Methods
          • Name
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          • Parent
          • ReturnType
        • IType
          • Description
          • Methods
          • Name
          • Parent
        • IVariableStorage
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • Library
          • DeregisterFunction(string)
          • FunctionExists(string)
          • GetFunction(string)
          • ImportLibrary(Library)
          • RegisterFunction(string,Delegate)
          • RegisterFunction(string,Func<TResult>)
          • RegisterFunction(string,Func<T1, TResult>)
          • RegisterFunction(string,Func<T1, T2, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, T4, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, T4, T5, TResult>)
        • Line
          • ID
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        • LineHandler
        • Logger
        • MemoryVariableStore
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • Node
          • ToString()
          • Instructions
          • Labels
          • Name
          • SourceTextStringID
          • Tags
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        • NodeStartHandler
        • OptionSet
          • Options
          • Option
            • DestinationNode
            • ID
            • IsAvailable
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        • OptionsHandler
        • PrepareForLinesHandler
        • Program
          • Combine(Program[])
          • ToString()
          • InitialValues
          • Name
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        • MarkupAttribute
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        • MarkupProperty
          • Name
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          • ToString()
          • BoolValue
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          • Type
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          • Bool
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      • Yarn.Compiler Namespace
        • CompilationJob
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          • GetLineIDForNodeName(string)
        • Declaration
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          • Column
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          • FileName
          • Line
          • Message
          • Severity
          • Diagnostic(string,ParserRuleContext,string,DiagnosticSeverity)
          • Diagnostic(string,int,int,string,DiagnosticSeverity)
          • Diagnostic(string,string,DiagnosticSeverity)
          • Diagnostic(string,DiagnosticSeverity)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • DiagnosticSeverity
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            • Warning
        • FileParseResult
          • FileParseResult(string,IParseTree,CommonTokenStream)
          • Equals(object)
          • GetHashCode()
          • Name
          • Tokens
          • Tree
        • IndentAwareLexer
          • IndentAwareLexer(ICharStream,TextWriter,TextWriter)
          • NextToken()
          • Warnings
          • Warning
            • Message
            • Token
        • StringInfo
          • fileName
          • isImplicitTag
          • lineNumber
          • metadata
          • nodeName
          • text
          • ToString()
        • Utility
          • AddTagsToLines(string,ICollection<string>)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>,I
          • ParseSource(string)
      • Yarn.Compiler.Upgrader Namespace
        • LanguageUpgrader
          • Upgrade(UpgradeJob)
        • OrderedSet
          • OrderedSet()
          • OrderedSet(IEqualityComparer<T>)
          • Add(T)
          • Add(IEnumerable<T>)
          • Clear()
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        • UpgradeJob
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          • UpgradeType
          • UpgradeJob(UpgradeType,IEnumerable<CompilationJob.File>)
        • UpgradeResult
          • Files
          • Diagnostics
          • OutputFile
            • Diagnostics
            • IsNewFile
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            • Path
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        • UpgradeType
          • Version1to2
      • Yarn.Unity Namespace
        • AssemblyExtensions
          • GetLoadableTypes(Assembly)
        • AudioLineProvider
          • AssetLoadCompleteAction
          • audioLanguage
          • completedLoadOperations
          • pendingLoadOperations
          • GetLocalizedLine(Line)
          • PrepareForLines(IEnumerable<string>)
          • LinesAvailable
        • AudioLocalizedLine
          • AudioClip
        • CharacterColorView
          • RunLine(LocalizedLine,Action)
          • CharacterColorData
            • characterName
            • displayColor
        • Culture
          • DisplayName
          • Name
          • NativeName
        • Cultures
          • GetCulture(string)
          • GetCultures()
          • HasCulture(string)
        • DialogueCharacterNameView
          • onDialogueStarted
          • onNameNotPresent
          • onNameUpdate
          • DialogueStarted()
          • RunLine(LocalizedLine,Action)
        • DialogueOption
          • DialogueOptionID
          • IsAvailable
          • Line
          • TextID
        • DialogueRunner
          • automaticallyContinueLines
          • dialogueViews
          • lineProvider
          • onCommand
          • onDialogueComplete
          • onNodeComplete
          • onNodeStart
          • runSelectedOptionAsLine
          • startAutomatically
          • startNode
          • verboseLogging
          • yarnProject
          • AddCommandHandler(string,System.Action)
          • AddCommandHandler(string,System.Func<Coroutine>)
          • AddCommandHandler(string,System.Action<T1>)
          • AddCommandHandler(string,System.Func<T1, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2>)
          • AddCommandHandler(string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddFunction(string,System.Func<TResult>)
          • AddFunction(string,System.Func<TResult, T1>)
          • AddFunction(string,System.Func<TResult, T1, T2>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4, T5>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4, T5, T6>)
          • Clear()
          • GetTagsForNode(String)
          • NodeExists(string)
          • OnViewUserIntentNextLine()
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • ResetDialogue(string)
          • SetDialogueViews(DialogueViewBase[])
          • SetInitialVariables(bool)
          • SetProject(YarnProject)
          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • CurrentNodeName
          • Dialogue
          • IsDialogueRunning
          • VariableStorage
          • StringUnityEvent
        • DialogueViewBase
          • DialogueComplete()
          • DialogueStarted()
          • DismissLine(Action)
          • NodeComplete(string,Action)
          • OnLineStatusChanged(LocalizedLine)
          • ReadyForNextLine()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,Action,InterruptionFlag)
          • Typewriter(TextMeshProUGUI,float,Action,Action,InterruptionFlag)
        • FindVoiceOver
          • GetAsseetsInMatchingLanguageDirectory(string[],string)
          • GetMatchingVoiceOverAudioClip(string,string)
          • SearchAssetDatabase(string,string)
        • InMemoryVariableStorage
          • showDebug
          • TypeMappings
          • Clear()
          • Contains(string)
          • DeserializeAllVariablesFromJSON(string)
          • GetDebugList()
          • LoadFromFile(string)
          • LoadFromPlayerPrefs()
          • LoadFromPlayerPrefs(string)
          • SaveToFile(string)
          • SaveToPlayerPrefs()
          • SaveToPlayerPrefs(string)
          • SerializeAllVariablesToJSON(bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • InterruptionFlag
          • Clear()
          • Set()
          • Interrupted
        • LanguageAttribute
        • LineProviderBehaviour
          • textLanguageCode
          • GetLocalizedLine(Yarn.Line)
          • PrepareForLines(IEnumerable<string>)
          • Start()
          • LinesAvailable
          • YarnProject
        • LineView
          • DismissLine(Action)
          • OnContinueClicked()
          • OnLineStatusChanged(LocalizedLine)
          • Reset()
          • RunLine(LocalizedLine,Action)
          • Start()
          • Update()
        • Localization
          • AddLocalizedObject(string,T)
          • AddLocalizedObjects(IEnumerable<KeyValuePair<string, T>>)
          • AddLocalizedString(string,string)
          • AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
          • AddLocalizedStrings(IEnumerable<StringTableEntry>)
          • Clear()
          • ContainsLocalizedObject(string)
          • ContainsLocalizedString(string)
          • GetLineIDs()
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          • LocaleCode
          • UsesAddressableAssets
        • LocalizedLine
          • RawText
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          • TextID
          • CharacterName
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        • OptionsListView
          • Reset()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • Start()
        • OptionView
          • OnOptionSelected
          • InvokeOptionSelected()
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSubmit(BaseEventData)
          • Option
        • SampleRenderDetector
        • SerializedDictionary
          • Add(TKey,TValue)
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          • Clear()
          • Contains(KeyValuePair<TKey, TValue>)
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          • CopyTo(KeyValuePair<TKey, TValue>[],int)
          • GetEnumerator()
          • Remove(TKey)
          • Remove(KeyValuePair<TKey, TValue>)
          • TryGetValue(TKey,TValue)
          • Count
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          • this[TKey key]
          • Keys
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        • StringTableEntry
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          • CreateCSV(IEnumerable<StringTableEntry>)
          • Equals(object)
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        • TextLineProvider
          • GetLocalizedLine(Yarn.Line)
          • PrepareForLines(IEnumerable<string>)
          • LinesAvailable
        • VariableStorageBehaviour
          • Clear()
          • Contains(string)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • VoiceOverPlaybackUnity
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
          • waitTimeBeforeLineStart
          • OnLineStatusChanged(LocalizedLine)
          • RunLine(LocalizedLine,Action)
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
          • CommandString
          • Injector
        • YarnFunctionAttribute
          • FunctionName
        • YarnLinesAsCanvasText
          • stringsToViews
          • yarnProject
          • OnTextLanguagePreferenceChanged()
          • StringObjectDictionary
        • YarnParameterAttribute
          • Injector
        • YarnProject
          • baseLocalization
          • compiledYarnProgram
          • localizations
          • searchAssembliesForActions
          • GetLocalization(string)
          • GetProgram()
        • YarnStateInjectorAttribute
          • Injector
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  • Summary
  • Remarks
  • Properties

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  1. API Documentation
  2. C#
  3. Yarn.Unity Namespace

YarnStateInjectorAttribute

PreviousGetProgram()NextInjector

Last updated 3 years ago

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Class in

Inherits from Attribute

Summary

Inject state for any commands in this class using this static method.

public class YarnStateInjectorAttribute : Attribute

Remarks

The method will be expected to take a string, and return an entity of the same type as the class being operated on. (So, for example, an injector for BoxCollider would take in a string and find a BoxCollider.)

By default, Yarn will use GameObject.Find(string) if there is no injector defined. This is fairly inefficient (an O(n) lookup), so it is recommended that you restrict your lookup conditions so that you can find it quicker (eg, a cache).

This injector should be a static function. Non-static functions will be ignored.

Properties

Name
Description

Method to use as an injector.

Yarn.Unity
Injector