Field in Culture
The display name of a language. Will be "German (Switzerland)" for "de-CH". Use this value to present the language in an English UI.
Field in Culture
The languages name as called in the language itself. Will be "Deutsch (Schweiz) for "de-CH". Use this to present the language in-game so people can find their native language.
Field in Culture
The unique language ID used to identify a language as RFC 4646. Will be "de-CH" for "German (Switzerland)". Use this for storing settings or identifying a language.
Struct in Yarn.Unity
Inherits from System.ValueType
Holds information about a language.
Name | Description |
---|---|
The display name of a language. Will be "German (Switzerland)" for "de-CH". Use this value to present the language in an English UI.
The unique language ID used to identify a language as RFC 4646. Will be "de-CH" for "German (Switzerland)". Use this for storing settings or identifying a language.
The languages name as called in the language itself. Will be "Deutsch (Schweiz) for "de-CH". Use this to present the language in-game so people can find their native language.