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# onNodeComplete

Field in [DialogueRunner](/2.2/api/csharp/yarn.unity/yarn.unity.dialoguerunner.md)

## Summary

A Unity event that is called when a node is complete.

```csharp
public StringUnityEvent onNodeComplete;
```

## Remarks

This event receives as a parameter the name of the node that just finished running.

## See Also

* Dialogue.NodeCompleteHandler
