AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
Method in Localization
Summary
Adds a collection of strings to the runtime string table.
Remarks
This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.
Parameters
Name | Description |
---|---|
| The collection of keys and strings to add. |
Last updated