AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
Last updated
Last updated
Method in Localization
Adds a collection of strings to the runtime string table.
This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.
Name | Description |
---|---|
System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string, string>>
strings
The collection of keys and strings to add.