Struct in Yarn
Inherits from System.ValueType
System.ValueType
A command, sent from the Dialogue to the game.
public struct Command
You do not create instances of this struct yourself. They are created by the Dialogue during program execution.
Text
Gets the text of the command.
Dialogue.CommandHandler: Gets or sets the CommandHandler that is called when a command is to be delivered to the game.
Last updated 2 years ago
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