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Method in Actions
public void AddCommandHandler<T1, T2, T3, T4>(string commandName, Func<T1, T2, T3, T4, Coroutine> handler);
string commandName
string
System.Func<T1, T2, T3, T4, UnityEngine.Coroutine> handler
System.Func<T1, T2, T3, T4, UnityEngine.Coroutine>