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Field in DialogueAdvanceInput
The type of input that this component is listening for.
ContinueActionType: The type of input that this component is listening for in order to signal that its dialogue view should advance.
Field in DialogueAdvanceInput
The UnityEngine.InputSystem.InputAction
that this component is listening for.
This value is only used when continueActionType is InputSystemAction.
Use this continue action type when you want this component to use a configurable input action, but don't want to have to set up other actions in your project.
Class in Yarn.Unity
Inherits from UnityEngine.MonoBehaviour
A component that listens for user input, and uses it to notify a dialogue view that the user wishes to advance to the next step in the dialogue.
This class may be used with the Unity Input System, or the legacy Input Manager. The specific type of input it's looking for is configured via the continueActionType field.
When the configured input occurs, this component calls the UserRequestedViewAdvancement() method on its dialogueView.
Name | Description |
---|---|
Name | Description |
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Field in
An UnityEngine.InputSystem.InputActionReference
that refers to the action that this component is listening for.
This value is only used when is .
Use this continue action type when you want this component to make use of an input action you've configured elsewhere in your project.
Name | Description |
---|---|
The type of input that this component is listening for in order to signal that its dialogue view should advance.
The UnityEngine.InputSystem.InputAction
that this component is listening for.
The keyboard key that this component is listening for.
An UnityEngine.InputSystem.InputActionReference
that refers to the action that this component is listening for.
The type of input that this component is listening for.
The dialogue view that will be notified when the user performs the advance input (as configured by continueActionType and related fields.)
Configures whether Action should be enabled on start.
Gets the UnityEngine.InputSystem.InputAction
configured by this DialogueAdvanceInput .
Enumeration Member in ContinueActionType
The component is listening for a key on the keyboard to be pressed.
This input will only be used if the legacy Input Manager is enabled.
The component is listening for the action configured in to be performed. |
The component is listening for the action referred to by to be performed. |
The component is listening for a key on the keyboard to be pressed. |
The component is listening for no input. This component will not signal to that it should advance. |