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# StartDialogue(string)

Method in [DialogueRunner](/2.4/api/csharp/yarn.unity/yarn.unity.dialoguerunner.md)

## Summary

Start the dialogue from a specific node.

```csharp
public void StartDialogue(string startNode)
```

## Parameters

| Name               | Description                                 |
| ------------------ | ------------------------------------------- |
| `string` startNode | The name of the node to start running from. |
