Struct in OptionSet
Inherits from System.ValueType
System.ValueType
An option to be presented to the user.
public struct Option
DestinationNode
Gets the name of the node that will be run if this option is selected.
ID
Gets the identifying number for this option.
IsAvailable
Gets a value indicating whether the player should be permitted to select this option.
Line
Gets the Line that should be presented to the user for this option.
Last updated 2 years ago
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