Controls whether this Line View will automatically to the Dialogue
Runner that the line is complete as soon as the line has finished
appearing.
Remarks
If this value is true, the Line View will
The will not
proceed to the next piece of content (e.g. the next line, or the
next options) until all Dialogue Presenters have reported that they have
finished presenting their lines. If a
doesn't report that it's finished until it receives input, the will end up pausing.
This is useful for games in which you want the player to be able to
read lines of dialogue at their own pace, and give them control over
when to advance to the next line.