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Method in YarnProject
Gets the headers for the requested node.
The first time this is called, the values are extracted from Program and cached inside Yarn.Unity.YarnProject.nodeHeaders
. Future calls will then return the cached values.
string
nodeName
Method in YarnProject
Returns a list of all line and option IDs within the requested nodes
This is intended to be used either to precache multiple nodes worth of lines or for debugging
IEnumerable<string>
nodes
the names of all nodes whos line IDs you covet
The ids of all lines and options in the requested nodes
Class in Yarn.Unity
Inherits from UnityEngine.ScriptableObject
Gets the headers for the requested node.
Returns a list of all line and option IDs within the requested nodes
Gets a Localization given a locale code.
Gets the Yarn Program stored in this project.
The default values of all declared or inferred variables in the . Organised by their name as written in the yarn files.
The names of all nodes contained within the .
string
localeCode
The locale code to find a for.