Method in DialogueRunner
Adds a command handler. Dialogue will pause execution after the command is called.
When this command handler has been added, it can be called from your Yarn scripts like so:
If handler
is a method that returns a UnityEngine.Coroutine
, when the command is run, the DialogueRunner will wait for the returned coroutine to stop before delivering any more content.
If handler
is a method that returns an System.Collections.IEnumerator
, when the command is run, the DialogueRunner will start a coroutine using that method and wait for that coroutine to stop before delivering any more content.
string
commandName
The name of the command.
handler
commandName
The name of the command.
methodInfo
The method that will be invoked when the command is called.
System.Reflection.MethodInfo
method
The that will be invoked when the command is called.