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Method in InMemoryVariableStorage
string
variableName
float
floatValue
string
variableName
bool
boolValue
string
variableName
The name of the variable to retrieve the value of. Don't forget to include the "$" at the beginning!
T
result
string
variableName
string
stringValue
Dictionary<string, float>
floats
Dictionary<string, string>
strings
Dictionary<string, bool>
bools
bool
clear
Method in InMemoryVariableStorage
returns a boolean value representing if the particular variable is inside the variable storage
string
variableName
Class in Yarn.Unity
Inherits from VariableStorageBehaviour
A simple implementation of VariableStorageBehaviour.
This class stores variables in memory, and is erased when the game exits.
This class also has basic serialization and save/load example functions.
You can also enumerate over the variables by using a foreach
loop:
Removes all variables from storage.
returns a boolean value representing if the particular variable is inside the variable storage
Retrieves a Yarn.Value
by name.