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Name | Description |
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Name | Description |
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Class in
A UnityEngine.MonoBehaviour
that a uses to store and retrieve variables.
Name | Description |
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Method in
Name | Description |
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string
variableName
bool
boolValue
string
variableName
float
floatValue
| Should the load also wipe the storage. Defaults to true so all existing variables will be cleared. |
|
|
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Method in VariableStorageBehaviour
Provides a unified interface for exporting all variables. Intended to be a point for custom saving, editors, etc.
Returns a boolean value representing if a particular variable is inside the variable storage. |
Provides a unified interface for exporting all variables. Intended to be a point for custom saving, editors, etc. |
Provides a unified interface for loading many variables all at once. Will override anything already in the variable storage. |
Method in
Method in
Name | Description |
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|
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Method in VariableStorageBehaviour
Returns a boolean value representing if a particular variable is inside the variable storage.
true
if this variable storage contains a value for the variable named variableName
; false
otherwise.
Name | Description |
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string
variableName
The name of the variable to check for.
Name | Description |
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string
variableName
T
result