Constructor in DialogueReference
Creates a dialogue reference with a given project and node name.
Name | Description |
---|---|
Class in
Name | Description |
---|
Name | Description |
---|
Name | Description |
---|
Yarn.Unity.YarnProject project
Yarn Project asset containing the node.
string
nodeName
Name of the node in the project asset.
Property in DialogueReference
Gets a value indicating that this reference is valid - that is, the project and node name are set, and the node exists in the project.
Creates an empty dialogue reference. |
Creates a dialogue reference with a given project and node name. |
The name of the dialogue node in the project. |
The Yarn Project asset containing the dialogue node. |
Gets a value indicating that this reference is valid - that is, the project and node name are set, and the node exists in the project. |