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AddCommandHandler<T1>(IActionRegistration,string,System.Func<T1, IEnumerator>)

Method in ActionRegistrationExtension

Summary

Adds a command handler. Dialogue will pause execution after the command is called.

public static void AddCommandHandler<T1>(this IActionRegistration registration, string commandName, System.Func<T1, IEnumerator> handler);

Remarks

When this command handler has been added, it can be called from your Yarn scripts like so:

If handler is a method that returns a UnityEngine.Coroutine, when the command is run, the will wait for the returned coroutine to stop before delivering any more content.

If handler is a method that returns an System.Collections.IEnumerator, when the command is run, the will start a coroutine using that method and wait for that coroutine to stop before delivering any more content.

Parameters

Name
Description

string commandName

The name of the command.

Func<T1, IEnumerator> handler

The CommandHandler that will be invoked when the command is called.

Yarn.Unity.IActionRegistration registration

DialogueRunner
DialogueRunner
<<commandName param1 param2>>