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Yarn Spinner 2.4
Yarn Spinner 2.4
  • ⭐Start Here
  • 🧶Yarn Spinner Components
  • Beginner's Guide
    • Welcome
    • ➿Syntax Basics
    • 📖Writing Narratives
    • 🎮Using a Game Engine
      • Yarn Spinner for Unity
      • Yarn Spinner for Godot
      • Yarn Spinner for Rust
  • Writing Dialogue in Yarn
    • ⌨️Editing with VS Code
      • Installing the Extension
      • Writing Yarn in VS Code
      • Previewing Your Dialogue
      • Writing Together
    • ✍️Writing in Yarn
      • Nodes, Lines, and Options
      • Variables
      • Flow Control
      • Markup
      • Commands
      • Functions
      • Tags and Metadata
    • 🪄Upgrading Yarn Scripts
  • Yarn Spinner for Unity
    • Overview
    • 📦Installation for Unity
    • ⚡Unity Quick Start
    • 📥Importing Yarn Files
      • Yarn Projects
      • Yarn Scripts
    • 🧱Components
      • Dialogue Runner
      • Dialogue Views
        • Line View
        • Options List View
        • Option View
        • Creating Custom Dialogue Views
        • Dialogue Advance Input
      • Variable Storage
        • In-Memory Variable Storage
        • Custom Variable Storage Components
      • Line Provider
        • Unity Localised Line Provider
        • Text Line Provider
        • Audio Line Provider
    • 🤖Commands and Functions
    • 🗺️Localisations and Assets
      • In-built Localisation
      • Unity Localisation
    • 💡Frequently Asked Questions / "How Do I...?"
    • 🎁Unity Samples
      • Intro
  • Yarn Spinner for Unreal
    • 🧑🏼‍🏫Unreal Beta Quickstart
  • Yarn Spinner for Rust
    • Overview
    • ⚡Bevy Quick Start
    • 📥Compiling Yarn Files into Yarn Projects
    • 🧱Components
      • Dialogue Runner and a High Level Overview
      • Dialogue Views
      • Variable Storage
      • Assets
    • 🤖Custom Commands and Functions
      • Commands
      • Functions
    • 🗺️Localisations
    • 💡Frequently Asked Questions / "How Do I...?"
    • 🎁Bevy Samples
  • Yarn Spinner for Godot
    • Overview
    • 📦Installation for Godot
    • 📥Importing Yarn Files
      • Yarn Projects
      • Yarn Scripts
    • 🧱Components
      • Dialogue Runner
      • Dialogue Views
        • Line View
        • Options List View
        • Option View
        • Creating Custom Dialogue Views
      • Variable Storage
        • In-Memory Variable Storage
        • Custom Variable Storage Components
      • Line Provider
        • Text Line Provider
      • Markup Palette
    • 🤖Commands and Functions
    • 🗺️Localization
    • Advanced Guides
      • Implementing Custom Variable Storage
  • Unity Tutorial Projects
    • 🛠️Choose-Your-Path Game
    • 🛠️Choose-Your-Path Game with Visuals
    • 🛠️NPC Dialogue Game
  • Unity Add-Ons
    • ⭐About Add-Ons
    • Dialogue Wheel
      • Installing Dialogue Wheel
      • Using Six-Segment Wheel
      • Using Auto-Layout Wheel
      • Dialogue Wheel Examples
    • Speech Bubbles
      • Installing Speech Bubbles
      • Using Speech Bubbles
      • Speech Bubble Examples
  • Advanced Guides
    • Building a Custom Dialogue Runner
    • Yarn Variables and Custom Variable Storage
  • About
    • Crediting Yarn Spinner
    • The Yarn Spinner Team
    • GitHub Repositories
    • Community Projects
  • API Documentation
    • C#
      • Yarn Namespace
        • BuiltinTypes
          • Any
          • Boolean
          • Number
          • String
          • TypeMappings
        • Command
          • Text
        • CommandHandler
        • Dialogue
          • DefaultStartNodeName
          • Dialogue(Yarn.IVariableStorage)
          • AddProgram(Program)
          • Continue()
          • ExpandSubstitutions(string,IList<string>)
          • GetStringIDForNode(string)
          • GetTagsForNode(string)
          • NodeExists(string)
          • ParseMarkup(string)
          • SetNode(string)
          • SetProgram(Program)
          • SetSelectedOption(int)
          • Stop()
          • UnloadAll()
          • CommandHandler
          • CurrentNode
          • DialogueCompleteHandler
          • IsActive
          • LanguageCode
          • Library
          • LineHandler
          • LogDebugMessage
          • LogErrorMessage
          • NodeCompleteHandler
          • NodeNames
          • NodeStartHandler
          • OptionsHandler
          • PrepareForLinesHandler
          • VariableStorage
        • DialogueCompleteHandler
        • DialogueException
        • FunctionType
          • Description
          • Methods
          • Name
          • Parameters
          • Parent
          • ReturnType
        • Header
          • KeyFieldNumber
          • ValueFieldNumber
          • Header()
          • Header(Header)
          • CalculateSize()
          • Clone()
          • Equals(object)
          • Equals(Header)
          • GetHashCode()
          • MergeFrom(pb::CodedInputStream)
          • MergeFrom(Header)
          • ToString()
          • WriteTo(pb::CodedOutputStream)
          • Descriptor
          • Key
          • Parser
          • Value
        • IType
          • Description
          • Methods
          • Name
          • Parent
        • IVariableStorage
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • Library
          • DeregisterFunction(string)
          • FunctionExists(string)
          • GenerateUniqueVisitedVariableForNode(string)
          • GetFunction(string)
          • ImportLibrary(Library)
          • RegisterFunction(string,Delegate)
          • RegisterFunction(string,Func<TResult>)
          • RegisterFunction(string,Func<T1, TResult>)
          • RegisterFunction(string,Func<T1, T2, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, T4, TResult>)
          • RegisterFunction(string,Func<T1, T2, T3, T4, T5, TResult>)
        • Line
          • ID
          • Substitutions
        • LineHandler
        • Logger
        • MemoryVariableStore
          • Clear()
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • Node
          • ToString()
          • Headers
          • Instructions
          • Labels
          • Name
          • SourceTextStringID
          • Tags
        • NodeCompleteHandler
        • NodeStartHandler
        • OptionSet
          • Options
          • Option
            • DestinationNode
            • ID
            • IsAvailable
            • Line
        • OptionsHandler
        • PrepareForLinesHandler
        • Program
          • Combine(Program[])
          • LineIDsForNode(string)
          • ToString()
          • InitialValues
          • Name
          • Nodes
      • Yarn.Markup Namespace
        • MarkupAttribute
          • ToString()
          • Length
          • Name
          • Position
          • Properties
        • MarkupParseException
        • MarkupParseResult
          • Attributes
          • Text
          • DeleteRange(MarkupAttribute)
          • TextForAttribute(MarkupAttribute)
          • TryGetAttributeWithName(string,MarkupAttribute)
        • MarkupProperty
          • Name
          • Value
        • MarkupValue
          • ToString()
          • BoolValue
          • FloatValue
          • IntegerValue
          • StringValue
          • Type
        • MarkupValueType
          • Bool
          • Float
          • Integer
          • String
      • Yarn.Compiler Namespace
        • BasicBlock
          • AddDestination(string,Condition)
          • AddDestination(BasicBlock,Condition)
          • Ancestors
          • Descendants
          • DescendantsWithPlayerVisibleContent
          • Destinations
          • FirstInstructionIndex
          • Instructions
          • LabelName
          • Name
          • NodeName
          • PlayerVisibleContent
          • CommandElement
            • CommandText
          • Condition
            • DirectJump
            • ExpressionIsFalse
            • ExpressionIsTrue
            • Fallthrough
            • Option
          • Destination
            • Block
            • Condition
            • NodeName
            • Type
            • DestinationType
              • Block
              • Node
          • LineElement
            • LineID
          • OptionsElement
            • Options
            • Option
              • Destination
              • LineID
          • PlayerVisibleContentElement
        • CompilationJob
          • CompilationType
          • Files
          • Library
          • VariableDeclarations
          • CreateFromFiles(IEnumerable<string>,Library)
          • CreateFromFiles(string[])
          • CreateFromString(string,string,Library)
          • File
            • FileName
            • Source
          • Type
            • DeclarationsOnly
            • FullCompilation
            • StringsOnly
        • CompilationResult
          • ContainsImplicitStringTags
          • DebugInfo
          • Declarations
          • Diagnostics
          • FileTags
          • Program
          • StringTable
        • Compiler
          • Compile(CompilationJob)
          • FlattenParseTree(IParseTree)
          • GetDocumentComments(CommonTokenStream,ParserRuleContext,bool)
          • GetLineIDForNodeName(string)
        • DebugInfo
          • GetLineInfo(int)
          • LineInfo
            • CharacterNumber
            • FileName
            • LineNumber
            • NodeName
        • Declaration
          • ExternalDeclaration
          • CreateVariable(string,Yarn.IType,IConvertible,string)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • DefaultValue
          • Description
          • IsImplicit
          • IsVariable
          • Name
          • Range
          • SourceFileLine
          • SourceFileName
          • SourceNodeName
          • Type
        • DeclarationBuilder
          • WithDefaultValue(System.IConvertible)
          • WithDescription(string)
          • WithImplicit(bool)
          • WithName(string)
          • WithRange(Yarn.Compiler.Range)
          • WithSourceFileName(string)
          • WithSourceNodeName(string)
          • WithType(IType)
          • Declaration
        • DeferredTypeDiagnostic
          • CreateDeferredTypeDiagnostic(string,Diagnostic)
          • diagnostic
          • Name
        • Diagnostic
          • Diagnostic(string,ParserRuleContext,string,DiagnosticSeverity)
          • Diagnostic(string,string,DiagnosticSeverity)
          • Diagnostic(string,DiagnosticSeverity)
          • Diagnostic(string,Range,string,DiagnosticSeverity)
          • Equals(object)
          • GetHashCode()
          • ToString()
          • Column
          • Context
          • FileName
          • Line
          • Message
          • Range
          • Severity
          • DiagnosticSeverity
            • Error
            • Info
            • Warning
        • FileParseResult
          • FileParseResult(string,IParseTree,CommonTokenStream)
          • Equals(object)
          • GetHashCode()
          • Name
          • Tokens
          • Tree
        • FunctionTypeBuilder
          • WithParameter(IType)
          • WithReturnType(IType)
          • FunctionType
        • IndentAwareLexer
          • IndentAwareLexer(ICharStream,TextWriter,TextWriter)
          • NextToken()
          • Warnings
          • Warning
            • Message
            • Token
        • InstructionCollectionExtensions
          • GetBasicBlocks(Node)
        • Position
          • Equals(object)
          • GetHashCode()
          • Character
          • Line
        • Project
          • CurrentProjectFileVersion
          • GetJson()
          • IsMatchingPath(string)
          • LoadFromFile(string)
          • SaveToFile(string)
          • BaseLanguage
          • CompilerOptions
          • Definitions
          • DefinitionsPath
          • ExcludeFilePatterns
          • FileVersion
          • Localisation
          • Path
          • SourceFilePatterns
          • SourceFiles
          • LocalizationInfo
            • Assets
            • Strings
        • Range
          • Range()
          • Range(int,int,int,int)
          • Equals(object)
          • GetHashCode()
          • End
          • Start
        • StringInfo
          • fileName
          • isImplicitTag
          • lineNumber
          • metadata
          • nodeName
          • text
          • ToString()
        • Utility
          • AddTagsToLines(string,ICollection<string>)
          • DetermineNodeConnections(string[])
          • ExtractStringBlocks(IEnumerable<Node>)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>,IDictionary<string, string>)
          • ParseSource(string)
          • TagLines(string,ICollection<string>)
      • Yarn.Compiler.Upgrader Namespace
        • LanguageUpgrader
          • Upgrade(UpgradeJob)
        • OrderedSet
          • OrderedSet()
          • OrderedSet(IEqualityComparer<T>)
          • Add(T)
          • Add(IEnumerable<T>)
          • Clear()
          • Contains(T)
          • CopyTo(T[],int)
          • GetEnumerator()
          • Remove(T)
          • Count
          • IsReadOnly
        • TextReplacement
          • Comment
          • OriginalText
          • ReplacementText
          • Start
          • StartLine
          • OriginalLength
          • ReplacementLength
        • UpgradeJob
          • Files
          • UpgradeType
          • UpgradeJob(UpgradeType,IEnumerable<CompilationJob.File>)
        • UpgradeResult
          • Files
          • Diagnostics
          • OutputFile
            • Diagnostics
            • IsNewFile
            • OriginalSource
            • Path
            • Replacements
            • UpgradedSource
        • UpgradeType
          • Version1to2
      • Yarn.Unity Namespace
        • Actions
          • Actions(DialogueRunner,Library)
          • AddCommandHandler(string,Action)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,Func<IEnumerator>)
          • AddCommandHandler(string,Func<Coroutine>)
          • AddCommandHandler(string,MethodInfo)
          • AddCommandHandler(string,Action<T1>)
          • AddCommandHandler(string,Func<T1, IEnumerator>)
          • AddCommandHandler(string,Func<T1, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2>)
          • AddCommandHandler(string,Func<T1, T2, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3>)
          • AddCommandHandler(string,Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler(string,Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddFunction(string,Delegate)
          • AddFunction(string,Func<TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction(string,Func<T1, TResult>)
          • AddFunction(string,Func<T1, T2, TResult>)
          • AddFunction(string,Func<T1, T2, T3, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction(string,Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
          • AddRegistrationMethod(Action<IActionRegistration>)
          • GetLibrary()
          • RegisterActions()
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • SetupForProject(YarnProject)
          • Commands
          • DialogueRunner
          • Library
        • AudioLineProvider
          • audioLanguage
          • textLanguageCode
          • GetLocalizedLine(Line)
          • PrepareForLines(IEnumerable<string>)
          • LinesAvailable
          • LocaleCode
        • CharacterColorView
          • RunLine(LocalizedLine,Action)
          • CharacterColorData
            • characterName
            • displayColor
        • Culture
          • DisplayName
          • IsNeutralCulture
          • Name
          • NativeName
          • Culture(System.Globalization.CultureInfo)
        • Cultures
          • GetCulture(string)
          • GetCultures()
          • HasCulture(string)
          • CurrentNeutralCulture
        • DialogueAdvanceInput
          • continueAction
          • continueActionKeyCode
          • continueActionReference
          • continueActionType
          • dialogueView
          • enableActionOnStart
          • Action
          • ContinueActionType
            • InputSystemAction
            • InputSystemActionFromAsset
            • KeyCode
            • None
        • DialogueCharacterNameView
          • onDialogueStarted
          • onNameNotPresent
          • onNameUpdate
          • DialogueStarted()
          • RunLine(LocalizedLine,Action)
        • DialogueOption
          • DialogueOptionID
          • IsAvailable
          • Line
          • TextID
        • DialogueReference
          • nodeName
          • project
          • DialogueReference()
          • DialogueReference(YarnProject,string)
          • M:Yarn.Unity.DialogueReference.op_Implicit(Yarn.Unity.DialogueReference)~System.String
          • IsValid
        • DialogueRunner
          • dialogueViews
          • lineProvider
          • onCommand
          • onDialogueComplete
          • onDialogueStart
          • onNodeComplete
          • onNodeStart
          • runSelectedOptionAsLine
          • startAutomatically
          • startNode
          • verboseLogging
          • yarnProject
          • AddCommandHandler(string,System.Action)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,System.Func<IEnumerator>)
          • AddCommandHandler(string,System.Func<Coroutine>)
          • AddCommandHandler(string,MethodInfo)
          • AddCommandHandler(string,System.Action<T1>)
          • AddCommandHandler(string,System.Func<T1, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2>)
          • AddCommandHandler(string,System.Func<T1, T2, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddFunction(string,Delegate)
          • AddFunction(string,System.Func<TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction(string,System.Func<T1, TResult>)
          • AddFunction(string,System.Func<T1, T2, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
          • Clear()
          • GetTagsForNode(String)
          • LoadStateFromPersistentStorage(string)
          • LoadStateFromPlayerPrefs(string)
          • NodeExists(string)
          • OnViewRequestedInterrupt()
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
          • SaveStateToPersistentStorage(string)
          • SaveStateToPlayerPrefs(string)
          • SetDialogueViews(DialogueViewBase[])
          • SetInitialVariables(bool)
          • SetProject(YarnProject)
          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • CurrentNodeName
          • Dialogue
          • IsDialogueRunning
          • VariableStorage
          • StringUnityEvent
        • DialogueViewBase
          • requestInterrupt
          • DialogueComplete()
          • DialogueStarted()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • UserRequestedViewAdvancement()
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken)
          • PausableTypewriter(TextMeshProUGUI,float,Action,Action,Action,Stack<(int position, float duration)>,CoroutineInterruptToken)
          • Typewriter(TextMeshProUGUI,float,Action,CoroutineInterruptToken)
          • CoroutineInterruptToken
            • Complete()
            • Interrupt()
            • Start()
            • CanInterrupt
            • WasInterrupted
        • IActionRegistration
          • AddCommandHandler(string,System.Action)
          • AddCommandHandler(string,Delegate)
          • AddCommandHandler(string,System.Func<IEnumerator>)
          • AddCommandHandler(string,System.Func<Coroutine>)
          • AddCommandHandler(string,MethodInfo)
          • AddCommandHandler(string,System.Action<T1>)
          • AddCommandHandler(string,System.Func<T1, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2>)
          • AddCommandHandler(string,System.Func<T1, T2, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6, T7, T8, T9>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, IEnumerator>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, Coroutine>)
          • AddFunction(string,Delegate)
          • AddFunction(string,System.Func<TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TResult>)
          • AddFunction(string,System.Func<T1, TResult>)
          • AddFunction(string,System.Func<T1, T2, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, TResult>)
          • AddFunction(string,System.Func<T1, T2, T3, T4, T5, T6, T7, T8, TResult>)
          • RemoveCommandHandler(string)
          • RemoveFunction(string)
        • ICommand
          • Name
        • InMemoryVariableStorage
          • showDebug
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • GetDebugList()
          • SetAllVariables(Dictionary<string, float>,Dictionary<string, string>,Dictionary<string, bool>,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • LanguageAttribute
        • LineMetadata
          • GetLineIDs()
          • GetMetadata(string)
        • LineProviderBehaviour
          • GetLocalizedLine(Yarn.Line)
          • PrepareForLines(IEnumerable<string>)
          • Start()
          • LinesAvailable
          • LocaleCode
          • YarnProject
        • LineView
          • DialogueComplete()
          • DismissLine(Action)
          • GetPauseDurationsInsideLine(Markup.MarkupParseResult)
          • InterruptLine(LocalizedLine,Action)
          • OnContinueClicked()
          • PaletteMarkedUpText(Markup.MarkupParseResult,MarkupPalette)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • Localization
          • AddLocalizedObject(string,T)
          • AddLocalizedObjects(IEnumerable<KeyValuePair<string, T>>)
          • AddLocalizedString(string,string)
          • AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)
          • AddLocalizedStrings(IEnumerable<StringTableEntry>)
          • Clear()
          • ContainsLocalizedObject(string)
          • ContainsLocalizedString(string)
          • GetLineIDs()
          • GetLocalizedObject(string)
          • GetLocalizedString(string)
          • SetLocalizedObject(string,T)
          • ContainsLocalizedAssets
          • LocaleCode
          • UsesAddressableAssets
        • LocalizationType
          • Unity
          • YarnInternal
        • LocalizedLine
          • Asset
          • Metadata
          • RawText
          • Substitutions
          • TextID
          • CharacterName
          • Text
          • TextWithoutCharacterName
        • MarkupPalette
          • ColourMarkers
          • ColorForMarker(string,Color)
          • ColorMarker
            • Color
            • Marker
        • OptionsListView
          • DialogueComplete()
          • OnEnable()
          • Reset()
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • Start()
        • OptionView
          • OnOptionSelected
          • palette
          • InvokeOptionSelected()
          • OnPointerClick(PointerEventData)
          • OnPointerEnter(PointerEventData)
          • OnSubmit(BaseEventData)
          • Option
        • SampleRenderDetector
        • SerializedDictionary
          • Add(TKey,TValue)
          • Add(KeyValuePair<TKey, TValue>)
          • Clear()
          • Contains(KeyValuePair<TKey, TValue>)
          • ContainsKey(TKey)
          • CopyTo(KeyValuePair<TKey, TValue>[],int)
          • GetEnumerator()
          • Remove(TKey)
          • Remove(KeyValuePair<TKey, TValue>)
          • TryGetValue(TKey,TValue)
          • Count
          • IsReadOnly
          • this[TKey key]
          • Keys
          • Values
        • StringTableEntry
          • Comment
          • File
          • ID
          • Language
          • LineNumber
          • Lock
          • Node
          • Text
          • StringTableEntry(StringTableEntry)
          • CreateCSV(IEnumerable<StringTableEntry>)
          • Equals(object)
          • GetHashCode()
          • ParseFromCSV(string)
          • ToString()
        • TextLineProvider
          • textLanguageCode
          • GetLocalizedLine(Yarn.Line)
          • PrepareForLines(IEnumerable<string>)
          • LinesAvailable
          • LocaleCode
        • VariableStorageBehaviour
          • Clear()
          • Contains(string)
          • GetAllVariables()
          • SetAllVariables(FloatDictionary,StringDictionary,BoolDictionary,bool)
          • SetValue(string,bool)
          • SetValue(string,float)
          • SetValue(string,string)
          • TryGetValue(string,T)
        • VoiceOverView
          • audioSource
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
          • waitTimeBeforeLineStart
          • DialogueComplete()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
          • Injector
        • YarnFunctionAttribute
        • YarnNodeAttribute
          • yarnProjectAttribute
        • YarnParameterAttribute
          • Injector
        • YarnProject
          • baseLocalization
          • compiledYarnProgram
          • lineMetadata
          • localizations
          • localizationType
          • searchAssembliesForActions
          • GetHeaders(string)
          • GetLineIDsForNodes(IEnumerable<string>)
          • GetLocalization(string)
          • InitialValues
          • NodeNames
          • Program
        • YarnStateInjectorAttribute
          • Injector
      • Yarn.Unity.UnityLocalization Namespace
        • UnityLocalisedLineProvider
          • GetLocalizedLine(Yarn.Line)
          • PrepareForLines(IEnumerable<string>)
          • Start()
          • LinesAvailable
          • LocaleCode
    • Rust
      • bevy_yarnspinner
      • bevy_yarnspinner_example_dialogue_view
      • yarnspinner
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On this page
  • Using Metadata Instead of Assets
  • Asset Providers

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  1. Yarn Spinner for Rust
  2. Components

Assets

PreviousVariable StorageNextCustom Commands and Functions

Last updated 1 year ago

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While Bevy as a whole has assets, Yarn Spinner can associate specific assets with lines. These are always , such as voiceovers.

Using Metadata Instead of Assets

Before we jump into assets, let's first help you out if you don't care about localization. The mechanism in place for this is line metadata, which are strings you can add to Yarn lines after a hashtag:

title: Start
---
Granny: It's hard to believe that it's over, isn't it? #smiling
Granny: Funny how we get attached to the struggle. #laughing
Granny: Promise me that you'll take care of yourself, okay? #smiling
===

A will be able to read the metadata "smiling", "laughing", and "smiling" again from LocalizedLine::metadata and accordingly load things like character portraits. These annotations will also be written into the "comment" field of strings files, which are explained in the chapter .

Asset Providers

Assets are fetched from the filesystem by structs implementing AssetProvider. They need to be registered when creating a DialogueRunner. For example, if you use the audio_assets feature, you can register an asset provider for audio files by modifying the code found in the like this:

fn spawn_dialogue_runner(mut commands: Commands, project: Res<YarnProject>) {
    let mut dialogue_runner = project
        .build_dialogue_runner()
        .add_asset_provider(AudioAssetProvider::new())
        .build();
    dialogue_runner.start_node("Start");
    commands.spawn(dialogue_runner);
}
fn spawn_dialogue_runner(mut commands: Commands, project: Res<YarnProject>) {
    let image_provider = FileExtensionAssetProvider::new()
        .with_file_extensions(file_extensions! {
           Image: ["png", "jpg", "jpeg"],
        });
    let mut dialogue_runner = project
        .build_dialogue_runner()
        .add_asset_provider(image_provider)
        .build();
    dialogue_runner.start_node("Start");
    commands.spawn(dialogue_runner);
}

The bundled example Dialogue View does not play any audio files, so you will need to write your own to make use of this feature.

The AudioAssetProvider itself is just a specialized . As the name suggests, it serves any assets based on their extension:

The (and, by extension, the AudioAssetProvider) will search for their assets in the directory assets/dialogue/<language>/<line-id.extension>. So, for example, an AudioAssetProvider serving up a voiceover for the line with the ID 41239 while the game is set to the language "de-CH" will search for assets/dialogue/de-CH/41239.mp3.

Finally, you can implement yourself with whatever custom behavior you desire. Check out the trait's documentation for the necessary methods.

🧱
localised
Dialogue View
Localisation
Quick Start
Dialogue View
FileExtensionAssetProvider
FileExtensionAssetProvider
AssetProvider