AddLocalizedStrings(IEnumerable<StringTableEntry>)
Last updated
Last updated
Method in Localization
Adds a collection of strings to the runtime string table.
This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.
Name | Description |
---|---|
strings
The collection of StringTableEntry objects to add.
IEnumerable<Yarn.Unity.StringTableEntry>
stringTableEntries