Yarn.Unity Namespace
Summary
Contains classes for working with Yarn Spinner in the Unity game engine.
Classes
Name | Description |
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Provides access to all Culture s supported by Yarn Spinner. | |
A component that listens for user input, and uses it to notify a dialogue view that the user wishes to advance to the next step in the dialogue. | |
A subclass of DialogueViewBase that displays character names. | |
The DialogueRunner component acts as the interface between your game and Yarn Spinner. | |
A | |
Contains coroutine methods that apply visual effects. This class is used by LineView to handle animating the presentation of lines. | |
A simple implementation of VariableStorageBehaviour. | |
A | |
A Dialogue View that presents lines of dialogue, using Unity UI elements. | |
Represents a line, ready to be presented to the user in the localisation they have specified. | |
Detects if the render pipeline is different from the one the samples were created with, and warn you that things might look odd. | |
An | |
A | |
A subclass of DialogueViewBase that plays voice-over | |
An attribute that marks a method on an object as a command. | |
Marks the method as a function to be registered with the running instance's library. | |
Shows Yarn lines on Canvas Text components. | |
Yarn parameter. | |
Inject state for any commands in this class using this static method. |
Structs
Name | Description |
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Holds information about a language. | |
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