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Yarn Spinner 2.1
Yarn Spinner 2.1
  • ⭐Start Here
  • Writing Your Dialogue
    • ⌨️Editing with VS Code
      • Installing the Extension
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          • ExpandSubstitutions(string,IList<string>)
          • GetStringIDForNode(string)
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        • Line
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          • AddTagsToLines(string,ICollection<string>)
          • GenerateYarnFileWithDeclarations(IEnumerable<Yarn.Compiler.Declaration>,string,IEnumerable<string>,I
          • ParseSource(string)
      • Yarn.Compiler.Upgrader Namespace
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      • Yarn.Unity Namespace
        • AssemblyExtensions
          • GetLoadableTypes(Assembly)
        • AudioLineProvider
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          • GetLocalizedLine(Line)
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        • Culture
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          • Name
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        • Cultures
          • GetCulture(string)
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        • DialogueAdvanceInput
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        • DialogueCharacterNameView
          • onDialogueStarted
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          • DialogueStarted()
          • RunLine(LocalizedLine,Action)
        • DialogueOption
          • DialogueOptionID
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          • AddCommandHandler(string,System.Action)
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          • AddCommandHandler(string,System.Func<T1, T2, T3, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, Coroutine>)
          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5>)
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          • AddCommandHandler(string,System.Action<T1, T2, T3, T4, T5, T6>)
          • AddCommandHandler(string,System.Func<T1, T2, T3, T4, T5, T6, Coroutine>)
          • AddFunction(string,System.Func<TResult>)
          • AddFunction(string,System.Func<TResult, T1>)
          • AddFunction(string,System.Func<TResult, T1, T2>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4, T5>)
          • AddFunction(string,System.Func<TResult, T1, T2, T3, T4, T5, T6>)
          • Clear()
          • GetTagsForNode(String)
          • NodeExists(string)
          • OnViewRequestedInterrupt()
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          • ResetDialogue(string)
          • SetDialogueViews(DialogueViewBase[])
          • SetInitialVariables(bool)
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          • SplitCommandText(string)
          • StartDialogue(string)
          • Stop()
          • CurrentNodeName
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          • requestInterrupt
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          • DialogueStarted()
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • RunLine(LocalizedLine,Action)
          • RunOptions(DialogueOption[],Action<int>)
          • UserRequestedViewAdvancement()
        • Effects
          • FadeAlpha(CanvasGroup,float,float,float,CoroutineInterruptToken)
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        • InMemoryVariableStorage
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          • SaveToPlayerPrefs(string)
          • SerializeAllVariablesToJSON(bool)
          • SetValue(string,bool)
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          • SetValue(string,string)
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        • LanguageAttribute
        • LineProviderBehaviour
          • textLanguageCode
          • GetLocalizedLine(Yarn.Line)
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        • LineView
          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • OnContinueClicked()
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        • Localization
          • AddLocalizedObject(string,T)
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        • VoiceOverView
          • audioSource
          • fadeOutTimeOnLineFinish
          • waitTimeAfterLineComplete
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          • DismissLine(Action)
          • InterruptLine(LocalizedLine,Action)
          • RunLine(LocalizedLine,Action)
          • UserRequestedViewAdvancement()
        • YarnActionAttribute
          • Name
        • YarnCommandAttribute
          • CommandString
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          • FunctionName
        • YarnLinesAsCanvasText
          • stringsToViews
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          • baseLocalization
          • compiledYarnProgram
          • localizations
          • searchAssembliesForActions
          • GetLocalization(string)
          • GetProgram()
        • YarnStateInjectorAttribute
          • Injector
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  • Methods

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  1. API Documentation
  2. C#
  3. Yarn.Unity Namespace

LineView

PreviousYarnProjectNextDismissLine(Action)

Last updated 3 years ago

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Class in

Inherits from

Summary

A Dialogue View that presents lines of dialogue, using Unity UI elements.

public class LineView : DialogueViewBase

Methods

Name
Description

Called by the to signal that the view should dismiss its current line from display, and clean up.

Called by the to signal that a line has been interrupted, and that the Dialogue View should finish presenting its line as quickly as possible.

Called when the Yarn.Unity.LineView.continueButton is clicked.

Called by the to signal that a line should be displayed to the user.

Called by to signal that the user has requested that the dialogue advance.

Yarn.Unity
DialogueViewBase
DismissLine(Action)
DialogueRunner
InterruptLine(LocalizedLine,Action)
DialogueRunner
OnContinueClicked()
RunLine(LocalizedLine,Action)
DialogueRunner
UserRequestedViewAdvancement()
DialogueAdvanceInput