AddLocalizedString(string,string)
Method in Localization
Summary
Adds a new string to the runtime string table.
Remarks
This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.
Parameters
Name | Description |
---|---|
| The key for this string (generally, the line ID.) |
| The user-facing text for this string, in the language specified by LocaleCode . |
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