# ContinueActionType

Enum in [DialogueAdvanceInput](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput)

Inherits from `System.Enum`

## Summary

The type of input that this component is listening for in order to signal that its dialogue view should advance.

```csharp
public enum ContinueActionType
{
    None,
    KeyCode,
    InputSystemAction,
    InputSystemActionFromAsset
}
```

## Members

| Name                                                                                                                                                                                                                                                    | Description                                                                                                                                                                                                                                            |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [InputSystemAction](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueactiontype-1/yarn.unity.dialogueadvanceinput.continueactiontype.inputsystemaction)                   | The component is listening for the action configured in [continueAction](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueaction) to be performed.                       |
| [InputSystemActionFromAsset](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueactiontype-1/yarn.unity.dialogueadvanceinput.continueactiontype.inputsystemactionfromasset) | The component is listening for the action referred to by [continueActionReference](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueactionreference) to be performed.    |
| [KeyCode](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueactiontype-1/yarn.unity.dialogueadvanceinput.continueactiontype.keycode)                                       | The component is listening for a key on the keyboard to be pressed.                                                                                                                                                                                    |
| [None](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.continueactiontype-1/yarn.unity.dialogueadvanceinput.continueactiontype.none)                                             | The component is listening for no input. This component will not signal to [dialogueView](https://docs.yarnspinner.dev/2.1/api/csharp/yarn.unity/yarn.unity.dialogueadvanceinput/yarn.unity.dialogueadvanceinput.dialogueview) that it should advance. |
