Destination
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Struct in
Inherits from System.ValueType
A destination represents a or node that may be run, following the execution of a .
Destination objects represent links between blocks, or between blocks and nodes.
The type of a Destination.
The block that this destination refers to.
The condition that causes this destination to be reached.
The name of the node that this destination refers to.
Gets the Destination's type - whether the destination is a block, or a node.