Class in Yarn.Unity
Inherits from UnityEngine.ScriptableObject
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Adds a new string to the runtime string table.
Adds a collection of strings to the runtime string table.
Adds a collection of strings to the runtime string table.
Returns a boolean value indicating whether this Localization contains a string with the given key.
Gets the line IDs present in this localization.
Gets a value indicating whether this Localization contains assets that are linked to strings.
Gets a value indicating whether this Localization makes use of Addressable Assets ( true
), or if it stores its assets as direct references ( false
).