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Represents a property that belongs to a type and contains a read-only value.
Co-ordinates the execution of Yarn programs.
A type that represents enumerations.
A type that represents a function.
A collection of functions that can be called from Yarn programs.
A compiled Yarn program.
Provides the base class for all concrete types.
Contains the built-in types available in the Yarn language.
Represents the method that is called when the dialogue has reached its end, and no more code remains to be run.
Represents the method that is called when the Dialogue reaches the end of a node.
Represents the method that is called when the Dialogue begins executing a node.
Represents the method that is called when the dialogue anticipates that it will deliver lines.
Contains methods for evaluating the value of smart variables
Defines properties that describe a type in the Yarn language.
Provides properties used to work with members of a type.
Provides a mechanism for retrieving values.
Provides a mechanism for storing values.
Represents a read-only value in the Yarn Spinner virtual machine.
Contains classes for compiling Yarn code.
Contains classes for working with markup in Yarn lines.
Contains classes for working with Yarn Spinner in the Unity game engine.
An exception that is thrown by when there is an error in executing a .
A simple concrete implementation of that keeps all variables in memory.
A node of Yarn script, contained within a , and containing Yarn.Instruction
s.
Represents the method that is called when the Dialogue delivers a .
Represents the method that is called when the Dialogue delivers a .
Represents a method that receives diagnostic messages and error information from a .
Represents the method that is called when the Dialogue delivers an .
Represents different kinds of variables that can be fetched from a using .
Contains methods for parsing raw text into a .
A command, sent from the to the game.
A line of dialogue, sent from the to the game.
A set of s, sent from the to the game.