InMemoryVariableStorage
Class in Yarn.Unity
Inherits from VariableStorageBehaviour
Summary
A simple implementation of VariableStorageBehaviour.
public class InMemoryVariableStorage : VariableStorageBehaviour, IEnumerable<KeyValuePair<string, object>>
Remarks
This class stores variables in memory, and is erased when the game exits.
This class also has basic serialization and save/load example functions.
You can also enumerate over the variables by using a foreach
loop:
// 'storage' is an InMemoryVariableStorage
foreach (var variable in storage) {
string name = variable.Key;
System.Object value = variable.Value;
}
Fields
Name
Description
Methods
Name
Description
Removes all variables from storage.
returns a boolean value representing if the particular variable is inside the variable storage
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