public struct Line
When the game receives a Line, it should do the following things to prepare the line for presentation to the user.
You do not create instances of this struct yourself. They are created by the Dialogue during program execution.
The string ID for this line.
The values that should be inserted into the user-facing text before delivery.
- Dialogue.LineHandler: Gets or sets the LineHandler that is called when a line is ready to be shown to the user.