SaveStateToPersistentStorage(string)
Saves all variables from variable storage into the persistent storage.
public bool SaveStateToPersistentStorage(string saveFileName)
This method attempts to writes the contents of VariableStorage as a JSON file and saves it to the persistent data storage under the file name
saveFileName
. The saved information can be loaded via the LoadStateFromPersistentStorage(string) method.If
saveFileName
already exists, it will be overwritten, not appended.Name | Description |
---|---|
string saveFileName | the name the save file should have on disc, including any file extension |
true
if the variables were successfully written into the player preferences; false
otherwise.Last modified 15d ago