SaveStateToPersistentStorage(string)
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Method in
Saves all variables from variable storage into the persistent storage.
This method attempts to writes the contents of as a JSON file and saves it to the persistent data storage under the file name saveFileName
. The saved information can be loaded via the method.
If saveFileName
already exists, it will be overwritten, not appended.
string
saveFileName
the name the save file should have on disc, including any file extension
true
if the variables were successfully written into the player preferences; false
otherwise.