Class in Yarn.Unity
Inherits from System.Object
System.Object
Allows pausing the current typewrite through [pause/] markers.
public sealed class PauseEventProcessor : IActionMarkupHandler
OnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
OnLineDisplayBegin(MarkupParseResult,TMP_Text)
OnLineDisplayComplete()
OnLineWillDismiss()
OnPrepareForLine(MarkupParseResult,TMP_Text)
Last updated 8 months ago
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