PauseEventProcessor
Class in Yarn.Unity
Inherits from System.Object
Summary
Allows pausing the current typewrite through [pause/] markers.
public sealed class PauseEventProcessor : IActionMarkupHandler
Methods
PreviousRunOptionsAsync(DialogueOption[],CancellationToken)NextOnCharacterWillAppear(int,MarkupParseResult,CancellationToken)
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