A IActionMarkupHandler is an object that reacts to the delivery of a line of dialogue, and can optionally control the timing of that delivery.
publicinterfaceIActionMarkupHandler
Remarks
There are a number of cases where a line's delivery needs to have its timing controlled. For example, PauseEventProcessor adds a small delay between each character, creating a 'typewriter' effect as each letter appears over time.
Another example of a IActionMarkupHandler is an in-line event or animation, such as causing a character to play an animation (and waiting for that animation to complete before displaying the rest of the line).