ActionMarkupHandler
Last updated
Was this helpful?
Last updated
Was this helpful?
Class in
Inherits from UnityEngine.MonoBehaviour
This is an abstract monobehaviour that conforms to the interface.
Intended to be used in situations where you require a monobehaviour version of the interfaces. This is used by to have a list of handlers that can be connected up via the inspector.
Called repeatedly for each visible character in the line.
Called immediately before the first character in the line is presented.
Called after the last call to PresentCharacter(int, TMP_Text, CancellationToken)
.
Called right before the line will dismiss itself.
Called when the line view receives the line, to prepare for showing the line.