AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>>)

Method in Localization


Adds a collection of strings to the runtime string table.

public void AddLocalizedStrings(IEnumerable<KeyValuePair<string, string>> strings)


This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.


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