TryGetAsset<T>(T?)
Method in IAssetProvider
Summary
Attempts to fetch an asset of type T
from the
object.
public bool TryGetAsset<T>([System.Diagnostics.CodeAnalysis.NotNullWhen(true)] out T? result)
where T : UnityEngine.Object;
Parameters
Name
Description
T
result
On return, the fetched asset, or null
.
Type Parameters
Name
Description
T
The type of the assets.
Returns
true
if an asset was fetched; false
otherwise.
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