UsesAddressableAssets
Gets a value indicating whether this Localization makes use of Addressable Assets (
true
), or if it stores its assets as direct references ( false
).public bool UsesAddressableAssets { get; internal set; }
If this property is
true
, Yarn.Unity.Localization.GetLocalizedObject1(System.String)</code> and <code>Yarn.Unity.Localization.ContainsLocalizedObject1(System.String)
should not be used to retrieve localised objects. Instead, the Addressable Assets API should be used.Last modified 21d ago