UsesAddressableAssets
Property in Localization
Summary
Gets a value indicating whether this Localization
makes use of Addressable Assets ( true ), or if it
stores its assets as direct references ( false ).
public bool UsesAddressableAssets { get; internal set; }Remarks
If this property is true , Yarn.Unity.Localization.GetLocalizedObjectAsync1(System.String)</code> and <code>Yarn.Unity.Localization.ContainsLocalizedObject1(System.String) should not be used to retrieve
localised objects. Instead, the Addressable Assets API should be
used.
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