continueButton
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Field in
The game object that represents an on-screen button that the user can click to continue to the next piece of dialogue.
This game object will be made inactive when a line begins appearing, and active when the line has finished appearing.
This field will generally refer to an object that has a UnityEngine.UI.Button
component on it that, when clicked, calls . However, if your game requires specific UI needs, you can provide any object you need.
: Controls whether this Line View will wait for user input before indicating that it has finished presenting a line.