UsesAddressableAssets

Property in Localization

Summary

Gets a value indicating whether this Localization makes use of Addressable Assets ( true ), or if it stores its assets as direct references ( false ).

public bool UsesAddressableAssets { get; internal set; }

Remarks

If this property is true , Yarn.Unity.Localization.GetLocalizedObjectAsync1(System.String)</code> and <code>Yarn.Unity.Localization.ContainsLocalizedObject1(System.String) should not be used to retrieve localised objects. Instead, the Addressable Assets API should be used.

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