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# NodeExists(string)

Method in [DialogueRunner](/2.4/api/csharp/yarn.unity/yarn.unity.dialoguerunner.md)

## Summary

Returns `true` when a node named `nodeName` has been loaded.

```csharp
public bool NodeExists(string nodeName);
```

## Parameters

| Name              | Description           |
| ----------------- | --------------------- |
| `string` nodeName | The name of the node. |

## Returns

`true` if the node is loaded, `false` otherwise/
