LineView
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Class in
Inherits from
A Dialogue View that presents lines of dialogue, using Unity UI elements.
Called by the to signal that the dialogue has ended, and no more lines will be delivered.
Called by the to signal that the view should dismiss its current line from display, and clean up.
Creates a stack of typewriter pauses to use to temporarily halt the typewriter effect.
Called by the to signal that a line has been interrupted, and that the Dialogue View should finish presenting its line as quickly as possible.
Called when the Yarn.Unity.LineView.continueButton
is clicked.
Applies the palette
to the line based on it's markup.
Called by the to signal that a line should be displayed to the user.
Called by to signal that the user has requested that the dialogue advance.