BasicBlock
Class in Yarn.Compiler
Inherits from System.Object
Summary
A basic block is a run of instructions inside a Node. Basic blocks group instructions up into segments such that execution only ever begins at the start of a block (that is, a program never jumps into the middle of a block), and execution only ever leaves at the end of a block.
Classes
Name | Description |
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A command that will be executed. | |
A line of dialogue that should be shown to the player. | |
A collection of options that should be shown to the player. | |
An abstract class that represents some content that is shown to the player. |
Enums
Name | Description |
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The conditions under which a Destination may be reached at the end of a BasicBlock. |
Methods
Name | Description |
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Adds a new destination to this block, that points to a node. | |
Adds a new destination to this block, that points to another block. |
Properties
Name | Description |
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Get the ancestors of this block - that is, blocks that may run immediately before this block. | |
Gets all descendants (that is, destinations, and destinations of those destinations, and so on), recursively. | |
Gets all descendants (that is, destinations, and destinations of those destinations, and so on) that have any player-visible content, recursively. | |
Gets the destinations of this block - that is, blocks or nodes that may run immediately after this block. | |
Gets the index of the first instruction of the node that this block is in. | |
Gets the Instructions that form this block. | |
Gets the name of the label that this block begins at, or null if this basic block does not begin at a labelled instruction. | |
Gets a descriptive name for the block. | |
Gets the name of the node that this block is in. | |
Gets the collection of player-visible content that will be delivered when this block is run. |
Structs
Name | Description |
---|---|
A destination represents a BasicBlock or node that may be run, following the execution of a BasicBlock . |
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