DialogueReference
Class in Yarn.Unity
Inherits from System.Object
Summary
Stores a reference to a dialogue node in a Yarn Project.
Remarks
A Dialogue Reference is a reference to a named node inside a given Yarn Project. This allows the editor to warn the user if node doesn't exist in the specified project.
Constructors
Name | Description |
---|---|
Creates an empty dialogue reference. | |
Creates a dialogue reference with a given project and node name. |
Fields
Name | Description |
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The name of the dialogue node in the project. | |
The Yarn Project asset containing the dialogue node. |
Properties
Name | Description |
---|---|
Gets a value indicating that this reference is valid - that is, the project and node name are set, and the node exists in the project. |
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