AddLocalizedStrings(IEnumerable<StringTableEntry>)

Method in Localization

Summary

Adds a collection of strings to the runtime string table.

public void AddLocalizedStrings(IEnumerable<StringTableEntry> stringTableEntries)

Remarks

This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.

Parameters

Name
Description

strings

The collection of StringTableEntry objects to add.

IEnumerable<Yarn.Unity.StringTableEntry> stringTableEntries

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