AddLocalizedStrings(IEnumerable<StringTableEntry>)
Method in Localization
Summary
Adds a collection of strings to the runtime string table.
Remarks
This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.
Parameters
Name
Description
strings
The collection of StringTableEntry objects to add.
IEnumerable<Yarn.Unity.StringTableEntry>
stringTableEntries
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