RunOptions(DialogueOption[],Action<int>)

Method in DialogueViewBase

Summary

Called by the DialogueRunner to signal that a set of options should be displayed to the user.

public virtual void RunOptions(DialogueOption[] dialogueOptions, Action<int> onOptionSelected)

Remarks

When this method is called, the DialogueRunner will pause execution until the `onOptionSelected` method is called.

If your scene includes multiple dialogue views that override this method, they will all receive a call each time the dialogue system presents options to the player. You must ensure that only one of them calls the onOptionSelected method.

Parameters

Name
Description

The set of options that should be displayed to the user.

Action<int> onOptionSelected

A method that should be called when the user has made a selection.

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