RunOptions(DialogueOption[],Action<int>)
Last updated
Last updated
Method in DialogueViewBase
Called by the DialogueRunner to signal that a set of options should be displayed to the user.
When this method is called, the DialogueRunner will pause execution until the `onOptionSelected` method is called.
If your scene includes multiple dialogue views that override this method, they will all receive a call each time the dialogue system presents options to the player. You must ensure that only one of them calls the onOptionSelected
method.
dialogueOptions
The set of options that should be displayed to the user.
Action<int>
onOptionSelected
A method that should be called when the user has made a selection.