Welcome
The three-step beginner's guide to learning the basics of Yarn Spinner.
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The three-step beginner's guide to learning the basics of Yarn Spinner.
Last updated
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The best way to get started with Yarn Spinner, using the Core Components, is to work through our , which is a gentle introduction to:
โ Using Try Yarn Spinner to learn the basic syntax for writing Yarn, the language for writing dialogue in Yarn scripts.
โ Moving to Yarn Spinner for Visual Studio Code, and learning how to structure narratives and stories using features of the Yarn language.
โ Using Yarn Spinner for Unity, Yarn Spinner for Godot, or Yarn Spinner for Rust, and integrating a Yarn script with whatโs happening in the game engine, as well as one simple way of nicely displaying your dialogue in-game.
Unreal support is currently in . Official release, along with tutorials, in late-2023. Join the for news and updates, or . Yarn Spinner for Godot and Yarn Spinner for Rust are both experimental Yarn Labs projects.
This beginner's guide complements the rest of the documentation, and provides a starting point that covers all the basics necessary for making the most of the rest of the documentation. We strongly recommend you work your way through this guide.