ContinueActionType
Inherits from
System.Enum
The type of input that this component is listening for in order to signal that its dialogue view should advance.
public enum ContinueActionType
{
None,
KeyCode,
InputSystemAction,
InputSystemActionFromAsset
}
Name | Description |
---|---|
The component is listening for a key on the keyboard to be pressed. | |
The component is listening for no input. This component will not signal to dialogueView that it should advance. |
Last modified 21d ago