AddCommandHandler(string,Func<T1, T2, T3, T4, T5, Coroutine>)

Method in Actions


public void AddCommandHandler<T1, T2, T3, T4, T5>(string commandName, Func<T1, T2, T3, T4, T5, Coroutine> handler);



string commandName

System.Func<T1, T2, T3, T4, T5, UnityEngine.Coroutine> handler

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